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- on mouseUp
- global act, qual
- set act to 1
- if the visible of sprite 15 = 1 then
- set the movieRate of sprite 15 to 0
- set qual to 15
- InVis(15)
- else
- set the sound of cast 19 to 0
- set qual to 16
- InVis(16)
- end if
- sound playFile 2, "..\som\ovo.wav"
- startTimer()
- repeat while the timer < 20
- nothing()
- end repeat
- onVis(20)
- updateStage()
- startTimer()
- repeat while the timer < 30
- nothing()
- end repeat
- sound stop 2
- onVis(24, 26)
- end
-